Alright folks, i know this tree has been barked up before, and in previous times it was frowned upon pretty communally by everyone. But recently ive been seeing people getting more and more hostile about the subject, and on top of that, ive seen antags taking its use up and up the tiers. What topic? Murderboning, Or the indiscriminate killing of massive amounts of crew for little to no reason. Now, at the beginning of this, when i was still angry about it, i thought "Fuck it, ill suggest putting Kill limiter rules into place." But after taking a few minutes to mull it over i realized neither Me nor the community i'm a part of are going to be taking this to are going to accept this. And why? Because this is LIBERTY station, and hence, removing freedom from antags isnt what the community is gonna support. So what else is there? Coders are busy producing content for our community, so a game mechanic could work, but would likely take some time to cobble together, because as i understand it the coders have a pretty constant stream of things going on. Some people in the past have suggested a carryover system wherein kills outside your target that are caused directly by you would negatively affect your next traitor/wizard/antag round. But then there would still be the issue of "Well ill just plasma flood, None of that is 'Directly' me!" As well as the question of "HOW would it affect you in the future?" We could go about the process of perhaps removing objectives like "Escape alone" as they encourage that sort of behavior, But thats just another form of freedom stripping right? My personal suggestion is to find a way to encourage creativity on the server, in the past people have responded at least OKAY to a murderboner if their methodology is entertaining enough to stick around to spectate. But even then the server population suffers as a whole almost as a rule if there are murderboners running about. And while most of our regulars will simply take a break if they're killed by such an occurrence, ive seen some potentially constructive new players to our server do a 180 and leave when they're confronted with this situation. Now, im not the most creative person, and ill be the first to admit it. It takes me a good long time sitting and thinking before i can come up with even the scratch of an idea for things of this nature. Which is why when i play traitor or ANY sort of antag i try to stay quiet about it. Because even know i feel like i COULD competently hold my own running through the station with a dual-esword, hyperzine, and an egun, it would only serve to make a name for me and my characters as aggravating murderboners. So im simply starting a thread to get some feedback from our regulars, and the people active on our forums. Do you feel this issue is something that should be looked into more aggressively? Do you feel that this issue could be the cause, in part, of our recent slump in players? Do you have ideas you want considered on the subject? In the past our community has come up with some pretty great ideas to better our server without stripping liberties from the denizens of liberty station. I hope that, should we decide this issue needs to be tackled, we can come up with a creative and communally (Ar at least MOSTLY) agreed upon method for doing so!