Pull request: https://github.com/Spoffy/LLA-Station-13/pull/295 Previously: All locked crates have 1000 health Now: All locked crates have 300 health, all armory/virus crates have 600 health. For comparison, lockers and unsecure crates have 100 health. It is now significantly easier to break into locked but non-hazardous crates (ex. weedkiller), but also slightly easier to break into high-tier equipment crates (ex. ablative) Ripley & Oddysseus circuit crates and Animal crate costs reduced to be brought in-line with other job equipment crates and discourage point-jewing. Lasertag crate cost reduced to be more in-line with other fun things.