So, I want to address the matter of server policy on in-character responses to grief. Wellington wrote this in a recent incident report: "in the future we ask that all players follow the proper channels and guidelines on reporting rather than taking things into your own hands as it can muddy up the waters for investigators." For the record, I not only completely disagree with this policy, but I actively refuse to follow it and I encourage the player base in general not to follow it. I'll give two examples where this came into play in my personal experience: -This latest one, I was an Asimov borg, and the Asimov AI killed me, put two human players into crit, and killed several human NPCs. After getting a reset, I went straight to the AI core and started to baton the AI to death, he blew me and we both died in the explosion. -Previously, I was murdered by a non-antag security officer, and after getting a revive I got him arrested and permabriggged. In both cases I was told that when an admin "handles" a case you should pretend the events didn't even happen. It's hard to properly articulate how ridiculous a position this is, because it basically amounts to saying that non-antagonist griefers will actually receive protection that legitimate players are not entitled to. In the first case, as an Asimov borg, my laws not only made it justifiable to try to take out an AI that was actively murdering people; they actually mandated that I did so. In the second case, murder is a capital crime against Space Law, and any legitimate antagonist who did the same thing would face consequences. Not taking administrative action against a griefer is one thing. Not everything needs to be handled with a ban. But actively protecting griefers against IC consequences for their conduct is absurd.