I had been delaying posting these until a new forum section I'd requested had been created, but with delays in that actually happening, a wealth of harassment from our beloved Flavored Cactus and a stream of questions asking when they'd be posted, I have decided to just post them here. This is an unfinished product. Our aim (our being Wellington and I) was to dumb the rules down considerably so they were no longer a 20 page long Terms and Conditions-esque document. Unfortunately, some necessary elaboration resulted in them being slightly more lengthy than intended, but we've made sure it include some key points that prohibit some of the issues that irritate the majority of the community. These are, of course, the rules that will be improving your playing experience, and naturally, I highly encourage any feedback or suggestions to tweak things around. With any luck we will swiftly have a finished product that improves the environment of the server substantially. Please note, whilst not -everything- might be covered here, further elaboration in what Administrators are encouraged to deal with and punish for will be present in the Code of Conduct that will be posted next. ____________________________________________________________________________________________ Rule 1.) This is a friendly game environment. You're allowed to be mean or negative IC as a non-antagonist, but we expect some degree of friendliness from you in our OOC channel. Do not flame/troll in OOC chat or Deadchat. 1.1.) If we believe your IC actions are negatively affecting the server and its players without directly breaking the rules, a term we’ve coined ‘borderline grief’, then administrators may step in and intervene, and bans may be issued based on a number of factors. Rule 2.) Players are to remain in-character at all times. Do not use OOC terms e.g., smilies, internet-speak, "admins", etc whilst IC. Similarly, do not report IC information, such as antagonists or the gamemode, over the OOC chat. Rule 3.) Do not randomly murder other people. Self-defence is allowed, but you must follow the stages of progression outlined at the bottom of this page. If there are any questions press F1 and ask an admin for help. 3.1.) The amount of force used should be in proportion to the threat to your life. IE. if someone throws a PDA at you and whacks you in the head you might push them or hit them a few times in retaliation, but you wouldn't murder someone for it. Do not use more force than what is needed to defend yourself or it will not be considered defending. You may respond to lethal force with lethal force. We understand that sometimes it is difficult to subdue someone through non-lethal means depending on the situation, and understand that sometimes responding with lethal force may be the only solution. Admin intervention in situations like this will be decided on a case-to-case basis.3.2.) Confirmed Antagonists are an exception. Killing an antagonist is not against server rules, but it does violate space law and may be dealt with ICly. Antagonists are able to be confirmed as antagonistic when there is no doubt that they are such. Finding a PDA with the syndicate panel open, releasing singularity, randomly assaulting and killing innocents, etc. Rule 4.) Metagaming is not tolerated. Metagaming is defined as using OOC knowledge whilst IC to gain an advantage. This generally applies primarily to using out-of-game communications to gain IC information or advantage. Rule 5.) Erotic Roleplay (ERP) is not allowed and never will be. Rule 6.) Keep your names appropriate. Do not use intentionally offensive names. Use a First Name, Last Name format. (Ace McSpace, Clyde Brink, etc.) Appropriate names are properly capitalized. Clowns/Mimes/Borgs are exempt from the format. Rule 7.) Malfunction/Insanity is not a valid excuse to "RP" beyond the rules. 7.1) This applies to Cyborgs particularly. Interpreting your laws in a manner considered to be borderline grief or ‘out-of-character’ for a Cyborg bound by Asimov laws will not be tolerated. Rule 8.) Nonantagonists are not allowed to aid antagonists unless there is a good IC/RP reason for them doing so. This is falls down to admin discretion. Rule 9.) Security officers are not allowed to harm criminals or steal items from criminals while processing them. Security Officers, AI, and Head of Staff roles are important to the progress of the station, and as such, abusing these roles in any way may result in a jobban until we believe you capable to act responsibly when playing as them. Rule 10.) Griefing is not allowed. Griefing is defined as the OOC intention to ruin someone's round with no IC/RP reason for their actions. Borderline grief will not be tolerated. _______________________________________________ Stages of Progression Verbal stage: You attempt to call security or ask them to leave. If the target is rushing at you with a weapon with obvious intent to hit you (sword, fire extinguisher, etc) or begins shootings this instantly escalates to level 3. Non-lethal stage: Words have failed. This is a fellow crewmember so you don't want to outright murder them. You're not a sydie, right? Disarming, pushing, disposaling, sleep toxin, punches in moderation(this means like 3 - 5 not lol19punchestothehead, etc. More like trying to score a lucky nutpunch that stuns them.) This kind of behavior is acceptable at this level. If shots are fired, a weapon is prepared for use, or you're getting dangerously injured in some way then the situation instantly escalates to level 3. Lethal stage: The situation is at its worst. Talking has failed. Attempted removal has failed. It might've been through traitorous actions or a legitimate escalation of a fistfight, but its no bars held now. Kill or be killed. Just be mindful that this obviously doesn't warrant the right to explode yourself to take out an antagonist or any spectacular finish that could risk your crewmembers. And at the end of the fight try to take them to medbay when you get them down. In the point in which they're no longer able to fight back the fight needs to end.